MIT Researchers Develop Machine-Learning Algorithm to Eliminate Bias in Trace-Driven Simulation for Video Streaming and Data Processing Systems

TL;DR:

  • MIT researchers have developed a machine-learning algorithm that eliminates bias in trace-driven simulation, which can lead to the selection of inferior algorithms.
  • The new method draws on the principles of causality to learn how data traces were affected by the system’s behavior, allowing the researchers to replay the correct, unbiased version of the trace during the simulation.
  • The researchers’ technique was tested in video streaming applications and outperformed previously developed trace-driven simulators.
  • The researchers believe their technique has the potential to improve algorithm design in various applications, including improving video quality and enhancing data processing system performance.
  • The researchers also developed CausalSim, an algorithm that uses trace data to estimate the underlying functions that produced those data, eliminating bias in algorithm selection and consistently improving simulation accuracy.

Main AI News:

Researchers often use simulations to test new algorithms because real-world testing can be both costly and risky. However, since simulations cannot capture every detail of a complex system, they typically collect a small amount of real data that they replay while simulating the components they want to study. This method is known as trace-driven simulation, and it can sometimes result in biased outcomes, leading to the selection of inferior algorithms.

To overcome this bias, MIT researchers have developed a new machine-learning algorithm that draws on the principles of causality to learn how the data traces were affected by the system’s behavior. By replaying the correct, unbiased version of the trace during the simulation, the researchers’ method eliminates this source of bias in trace-driven simulation.

The new technique has various potential applications, including improving video quality on the internet and enhancing the performance of data processing systems. The researchers’ simulation method outperformed previously developed trace-driven simulators, correctly predicting which newly designed algorithm would be best for video streaming.

According to Arash Nasr-Esfahany, an electrical engineering and computer science graduate student and co-lead author of the paper on this new technique, “Data are not the only thing that matters. The story behind how the data are generated and collected is also important. If you want to answer a counterfactual question, you need to know the underlying data generation story so you only intervene on those things that you really want to simulate.”

The research was presented at the USENIX Symposium on Networked Systems Design and Implementation, and the paper’s co-lead authors are Abdullah Alomar and Pouya Hamadanian, both EECS graduate students, along with Anish Agarwal, a recent graduate student and senior authors Mohammad Alizadeh, an associate professor of electrical engineering and computer science, and Devavrat Shah, the Andrew and Erna Viterbi Professor in EECS and a member of the Institute for Data, Systems, and Society and of the Laboratory for Information and Decision Systems.

Trace-driven simulation is a widely used method for testing new algorithms, but its accuracy has been called into question due to the potential for bias. MIT researchers have developed a new technique that eliminates this bias by drawing on the principles of causality to collect unbiased traces.

The researchers used video streaming applications as a case study for their investigation. To test the impact of different adaptive bitrate algorithms on network performance, researchers collected real-time data from users during a video stream for a trace-driven simulation. They then used these traces to simulate what would have happened to network performance had the platform used a different adaptive bitrate algorithm under the same underlying conditions.

However, researchers have traditionally assumed that trace data are exogenous, meaning they aren’t affected by factors that are changed during the simulation. This assumption can lead to biases in the simulation, rendering it invalid.

To solve this problem, the researchers framed the issue as a causal inference problem. By understanding the different causes that affect the observed data, the researchers were able to disentangle the intrinsic elements of a system from those affected by the actions being taken. In the video streaming example, the researchers were able to understand which aspects of network performance were intrinsic to the system and how much was based on the actions taken by the bitrate adaptation algorithm.

By using this method, the researchers were able to collect unbiased traces, resulting in accurate simulations. The researchers believe that their technique has the potential to improve the design of algorithms for a range of applications, including improving video quality on the internet and enhancing the performance of data processing systems.

The research was presented at the USENIX Symposium on Networked Systems Design and Implementation, and the team included graduate students Abdullah Alomar, Pouya Hamadanian, and Arash Nasr-Esfahany, recent graduate student Anish Agarwal, and senior authors Mohammad Alizadeh and Devavrat Shah.

Collecting unbiased traces for trace-driven simulations can be challenging since researchers often cannot directly observe intrinsic properties. To overcome this challenge, MIT researchers have developed a new tool called CausalSim, an algorithm that can learn the underlying characteristics of a system using only trace data.

CausalSim uses trace data collected through a randomized control trial to estimate the underlying functions that produced those data. The model tells researchers how a new algorithm would change the outcome under the same underlying conditions that a user experienced. Unlike a typical trace-driven simulator, CausalSim eliminates bias and helps researchers select the best algorithm that was tested.

The researchers tested CausalSim in designing an improved bitrate adaptation algorithm for video streaming applications. CausalSim led the researchers to select a new variant that had a lower stall rate than a well-accepted competing algorithm while achieving the same video quality. In contrast, an expert-designed trace-driven simulator predicted the opposite.

CausalSim consistently improved simulation accuracy, resulting in algorithms that made about half as many errors as those designed using baseline methods. The researchers aim to apply CausalSim to situations where randomized control trial data are not available or where it is especially difficult to recover the causal dynamics of the system. They also plan to explore how to design and monitor systems to make them more amenable to causal analysis.

CausalSim’s potential for accurate simulation and unbiased algorithm selection has exciting implications for future research in a range of applications, including improving video quality on the internet and enhancing the performance of data processing systems.

Conlcusion:

The development of unbiased trace-driven simulation techniques and tools such as CausalSim has significant implications for businesses operating in industries such as video streaming and data processing systems. By allowing for the accurate testing and selection of algorithms, these tools can lead to improved performance and better outcomes for consumers. As such, businesses that adopt these techniques and tools may gain a competitive advantage in their respective markets.

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